Flash 'Creative License' Package
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Learn Adobe Flash from beginners to an advanced level and Get Certified by Adobe by taking the Flash Adobe Certified Associate (ACA) Exam. The Flash Creative License package includes the entire curriculum for total immersion into Flash. The Flash Creative License package is a training program that features a combination of 4 Adobe Flash courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately and taken in this order.
* Flash 101: Rookie
* Flash 201: HotShot
* Flash ACA Exam
* Flash 301: Actionscript Rookie
* Flash 401: Actopnscript HotShot
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Day 1 – Introducing Flash
Introducing Flash
* Launching flash
* Resetting the workspace
* Exploring the welcome screen
* The flash files explained
* Creating our first flash file
* The panels
* Modifying the movie properties
* Saving the file
Getting to Grips with Drawing
* Strokes
* Fills
* Solving classic problems
Shape Interaction
* Working in a single layer causes its problems
* Accidental fill on fill (how it can be useful…)
* Stroke – fill interactions
Working in Layers
* Building new layers
* Locking previous layers to prevent modification
* Hiding and showing layers
* Outline view as an alternative to visibility
* Adding shadows to our design
Spelling it out
* The text tool
* Checking the properties before you type
* Adding our text
* Back to black
* Changing the properties
* Discussing the anti-alias options
* Working with large blocks of text
* An example of text orientation
* Breaking apart text and applying a stroke
Enhancing the Design with Images
* A simple import to stage
* Let’s take a look at workflow
* A workflow for transparent content
* Working with ‘vector’ artwork
Being Symbolic
* The concept
* Convert to symbol
* Compare and discuss the symbol types
* Look at color effects
* Look at filters
* Re-use is the key
* Blend modes
Using the Mask
* Importing an image
* Creating a new layer
* Using the grid fill deco tool
* Turning it into a mask
* Locking layers and preview
Tweening Time
* Steps to happiness
• Tweening different properties
* Putting it into practise – let’s build a banner
* The magic staircase
* Animating images
* ‘cache as bitmap’
* Exploring easing and breaking up a tween
Publishing your Movie
* A quick look at publish settings
* Publishing the movie
* Reviewing the output
Day 2 – Getting all interactive
Back to Banners
* Banner advert sizes
* Let’s build a banner to brush up our skills
* Alphas, movement, scale, blur
* Placing backgrounds and borders on our banner
* ‘Advertisement’ text
* ‘Transparent’ corners
* Creating movieclips in retrospect
* Masking revisited
* Using a mask in an animation
* How to add a simple link
The Building Blocks of a Simple Microsite
* Building a button o
* Duplicating symbols
* Bringing the buttons together
* Using a movieclip for the background
* Sketching out the design
Building our first page
* The home page
Building the other pages
* Using scenes to separate our ‘pages’
* Getting the content in the same place
* Duplicating the title symbol and then swapping it out
* Swapping out the image
* Modifying the layout
* Naming our scenes
* Modifying behaviour with a sprinkling of script
* Adding some code to make the buttons work
* Sneaking in a simple pre-loader
* Adding labels to our frames as “anchors”
* Changing our publish settings to enable the anchors
* Reviewing the movie and fixing any problems
Publishing the Microsite
* Publish settings and the flash player version
* Reviewing our result
Day 3 – Pushing Our Movies Further*
Banner adverts
* Dimensions and file sizes
* Working our graphics before use
* The kuler extension
* Motion tweening with the motion editor and easing
* Duplicating motion to a second symbol
* Motion presets
* Mask layers and movieclips in retrospect
Introducing Interaction
* Movieclips as buttons
* Using this to create popups
* Blend modes and reflections
* Instance names
* Scaling symbols and 9-slice view
* The scroll pane and scrolling content
Frame by Frame Animation
* Illustrator as a tool
* The import process
* Drawn and scanned content
* Import an image series
* Tracing bitmaps and optimizing curves
Working in 3D
* First, the limitations
* Using perspective to produce a different design
* Gradient styles
* Bitmap fills
* Blend modes to darken into the distance
* Movement in 3D and the motion editor
* Rotation in 3D and the classic problem of completion
* Publish settings and GPU acceleration
Working with XFL
* After Effects to Flash workflow
* InDesign to Flash using xfl
Getting it All Online
* Using a SWF in a Dreamweaver page
* Window modes and overlapping divs
* The code produced by Flash and how to use it
Day 4 – Building Better Microsites
The Flash Project
* Creating a project
* Separating content into separate swfs
* The UILoader component
* Backgrounds and 9-slice scaling
* Libraries and runtime sharing
Building Navigation
* Movieclips as buttons
* Frame labels
* Audio on our buttons and runtime sharing
* Grouping buttons as a navigation bar
* Filters revisited
* Instance names
* Accessibility on our buttons
* Applying a document class to intercept interaction
The Home Page
* Static text and anti-aliasing
* Importing an image for use
* Converting to a movieclip to apply a filter
* Introducing dynamic text
* Fixing the size and making it scrollable
* Adding the all important scroll bar
* Making our text and images accessible
* Considering localisation of content
The About Page
* Working in the library
* Producing more interesting content
* Don’t forget accessibility and localisation
* Using the scroll pane to make it scroll
The Products Page
* Building another swf
* Breating each ‘item’ as a movieclip
* Using the UILoader to load images at runtime
* The download preview
The Contact Page
* Using scenes for navigation
* Building a more interesting navigation bar with images
* Applying a class to our buttons
* Duplicating the scenes
* Applying a document class to resolve navigation
* Importing images
* Making the map more exciting with a component
* Building a form to collect information
* The importance of instance names
Publishing and Previewing Our Microsite
* Reviewing the publish settings
* Publishing the movie
* Viewing in the browser
The Design
