Autodesk Combustion, Introduction to - for beginners (2 days)
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Autodesk authorised course. Introduces the functionality, features and principles behind Autodesk Combustion. Autodesk Certified Instructor. UK-wide onsite training. Tailored training available.
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Duration: 2 days.
Course objective: To teach key theory and the techniques needed to use Autodesk Combustion effectively. After completing this course, you will be able to key out green screen footage, animate graphics on screen and perform standard tasks such as wire removal and corner pinning.
Our Autodesk Combustion training courses are for the busy professional. They are short and intensive, combining demonstration and hands-on practice. They go beyond a basic how to approach, offering best practice advice.
Who should attend? This course is designed for beginners. However, it can also be tailored to suit the requirements of more experienced Combustion users. Delegates should have a fundamental knowledge of compositing and motion graphics.
Certification: At the end of the course, Autodesk provide you with an e-certificate to confirm you have successfully completed an accredited Autodesk Combustion training course.
After course support: Following Autodesk Combustion training, you are entitled to 30 days email support from Armada to help with any post-training issues.
Other Combustion training: We offer tailored Autodesk Combustion training to suit your requirements. Please contact us for more details.
Venue and dates: We provide Autodesk Combustion training exclusively for you and your group. Courses are run on a date and at a location to suit you, which may be our Bromsgrove training centre or your venue anywhere in the UK.
Course outline:
Fundamental Concepts
Using AEC Tools
Adding and Modifying Walls
Working with Doors, Windows, and Openings
Using Paint
Transforming and Controlling Layers
Changing Layer Surface Properties
Using Channels, Mattes and Masks
Using Null Objects, Lights and the Camera
Tracking and Stabilizing
Keying and Colour Correcting
Nesting Composites
Creating Particle Effects
Capsules
Building G-Buffers
Morphing
Colour Warper
Integrating 3ds Max with Combustion
